YMKMapView
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##@interface YMKMapView : UIView @property (nonatomic, readonly) YMKMapWindow *mapWindow; /// When YES, the underlying rendering surface will be non-opaque, - (void)setNoninteractive:(bool)is; - (id)initWithCoder:(NSCoder *)aDecoder; - (id)initWithFrame:(CGRect)frame; /// :nodoc: /// :nodoc: /// :nodoc: /// :nodoc: @end## |
Summary
Instance methods
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- (void)setNoninteractive:(bool)is; |
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- (id)initWithCoder:(NSCoder *)aDecoder; |
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- (id)initWithFrame:(CGRect)frame; |
Properties
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@property (nonatomic, readonly) YMKMapWindow *mapWindow |
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@property (nonatomic, assign, unsafe_unretained, readwrite) |
Instance methods
setNoninteractive:
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- (void)setNoninteractive:(bool)is; |
initWithCoder:
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- (id)initWithCoder:(NSCoder *)aDecoder; |
initWithFrame:
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- (id)initWithFrame:(CGRect)frame; |
Properties
mapWindow
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@property (nonatomic, readonly) YMKMapWindow *mapWindow |
transparencySupport
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@property (nonatomic, assign, unsafe_unretained, readwrite) |
When YES, the underlying rendering surface will be non-opaque, allowing views behind the map to show through transparent areas. Must be set before the view is displayed. Default is NO.