Class YMKCircleMapObject
The circle element.
Properties
fillColor | Sets the fill color. |
geodesic | The object's geometry can be interpreted in two different ways: 1) If the object mode is 'geodesic', the object's geometry is defined on a sphere. |
geometry | |
strokeColor | Sets the stroke color. |
strokeWidth | Sets the stroke width in units. |
fillColor | Sets the fill color. |
geodesic | The object's geometry can be interpreted in two different ways: 1) If the object mode is 'geodesic', the object's geometry is defined on a sphere. |
geometry | |
strokeColor | Sets the stroke color. |
strokeWidth | Sets the stroke width in units. |
Property Detail
fillColor
(assign, readwrite) UIColor * fillColor
Sets the fill color.
geodesic
(assign, readwrite, getter=isGeodesic) BOOL geodesic
The object's geometry can be interpreted in two different ways: 1) If the object mode is 'geodesic', the object's geometry is defined on a sphere.
2) Otherwise, the object's geometry is defined in projected space. Default: false.
geometry
(assign, readwrite) YMKCircle * geometry
strokeColor
(assign, readwrite) UIColor * strokeColor
Sets the stroke color.
Setting the stroke color to any transparent color (for example, RGBA code 0x00000000) effectively disables the stroke.
strokeWidth
(assign, readwrite) float strokeWidth
Sets the stroke width in units.
The size of a unit is equal to the size of a pixel at the current zoom level when the camera position's tilt is equal to 0 and the scale factor is equal to 1.